Stylized VFX in UE5 - October 2026
EARLY REGISTRATION
Secure one of the limited spots for our guided intermediate-level class!
Dive into our industry-standard project pipeline, apply advanced theory, and refine your work to a top-tier quality by observing and studying with masters of their craft!
- Nine live lectures with a dedicated class mentor (Exact date and time will be announced at a later date)
- Additional daily lab hours and feedback
- supplemental review session each week
- 24+ hours of exclusive lesson content
- New Project Files, Assets & Assignments
- The GD-Studio Texture Library (educational use only!)
- One year access to all curriculum materials
- 3 free months of the VFX-A All Access course, starting immediately!
- Permanent Discord Community Access
This class starts early-mid September. You will be notified via email as soon as a concrete date and time is selected.
Regardless of the day and time, the live sessions will be recorded and uploaded to the class. This ensures that you will not lose any valuable feedback with your mentor in case you can't attend the sessions themself.
Kevin Leroy, VFX Artist - Riot Games
I truly wish this website existed when I first started VFX. It's full of industry-defining training covering a vast diversity of subjects. More importantly, it covers different engines and software. From concepting to in-engine implementations, these courses have it all, and it is all of the highest quality.
Bill Kladis, Director, Technical Art at Epic Games
Good FX artists of today and tomorrow must be able to balance so many different artistic and technical disciplines. These online courses and industry talks are a must-have for anyone wanting to break into real-time FX.