Jason Chisolm

VFX Lead, Riot Games

Jason has had a meteoric rise as a young VFX artist at Riot Games on the League of Legends champions team. Having started as a VFX intern at Riot, he quickly grew into a full-fledged developer meeting and exceeding expectations for this world-class game.

He was a key contributor in the development of some of the early VFX assets, helping define the visual identity by patterning it after the way certain assets are built inside of League of Legends. Now hundreds of students have learned by studying his work up close!

Instructor Portfolio


Featured in this course

Booms & Blasts

3D VFX: Level Two
The definitive course for real-time stylized FX for Unreal Engine and Unity. This best-selling series teaches your particle animation, texture creation, and building real-time VFX for game engines.

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