De Andre Martin

Associate VFX Artist

A VFX Apprentice in the past, De Andre Martin started his learning journey with in-depth studies of fan art VFXĀ from games like Guilty Gear Strive, Super Smash Bros. Ultimate, and Super Mario Galaxy.Ā 

De AndreĀ started his professional journey working at High Moon Studios on the Call of Duty series as an Associate VFX Artist. The main titles he shipped were Call of Duty: Modern Warfare II (2022), Call of Duty: Modern Warfare III (2023), Call of Duty: Warzone, and Warzone 2.0. Recently, he freelanced for Son Studios as a VFX Artist on an indie project called Saturday AM: Battle Manga, a 2v2 tag-team fighting game.

De Andre's hobbies are playing video games, playing the drums, and drawing!

De Andre's Portfolio

 

Featured in these courses

Stylized VFX in UE5

This advanced class hones your Stylized VFX skills, giving you the edge over a junior-level artist. Dive into our industry-standard project pipeline, apply advanced theory, and refine your works to a top-tier quality by observing and studying with masters of their craft!

Guided Class: Stylized VFX