Darin Aranda Ahmed

VFX Artist, Blizzard Entertainment

Darin is a true mastermind in all things technical, artistic, and procedural. In her seven years of professional experience, she has worked on titles like Metroid Dread and Space Lords at Mercury Steam before joining Saber Interactive to work on Evil Dead The Game. Currently, Darine is a part of Diablo 4 team at Blizzard Entertainment!

She started her career creating simulations of soft bodies, cloth, and ropes. This led her on a path of mastering procedural methods. 

She has skills in real-time particle animations and loves to create complex systems with different behaviors that change based on gameplay. She has expertise in combining UE Niagara systems and shaders to create stunning VFX in multiple styles.

Darin's favorite things outside work are cats, food, and baked desserts!

Instructor Portfolio

 

Featured in this course

Procedural Textures in Substance Designer

3D VFX: Level One
Hand-painting your textures isn't the only way you can create them! Get acquainted with Adobe 3D Substance Designer and the procedural method. You'll learn how to create tileable textures for your effects.

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