Procedural Textures in Substance Designer

Instructor: Darin Aranda Ahmed
Included with VFX-A All Access

Hand-painting your textures isn't the only way you can create them! Get acquainted with Adobe 3D Substance Designer and the procedural method. You'll learn how to create tileable textures for your effects.

BUY NOW
In All Access

3 Hours

This course includes over three hours of FX texture training.

Skill Level

Beginner Level One course for new and aspiring 3D VFX artists. 

Software

Adobe 3D Substance Designer

Instant Access

This course is immediately available to All Access members. 

Course Breakdown

Lesson overview.

Intro to Procedural Thinking

What does it mean to make a procedural texture? Join Darin Aranda for a quick introduction and some examples!

Intro to Substance Designer - Fuzzball

It's time to get hands-on and create our first texture in Substance Designer! Learn how to start creating your own textures and how proceduralism can make iterating textures easier.

Lens Flare

Proceduralism isn't just for simple textures! Get acquainted with commonly-used nodes and follow along to build your own multiple element lens flare texture.

Ringburst

Follow along to get some practice combining nodes to make an effect-ready texture!

Embers - Sprite Sheet

Substance Designer isn't just for single sprite textures! Learn how to set up a 2x2 texture from the start with tiling.

Lightning - Sprite Sheet

With one spritesheet under our belts, let's take a look at a non-destructive workflow that lets us adjust our zaps with parameters.

Wisps - Spritesheet

With custom noise, you can add even more detail to your texture. Get more acquainted with the Tile Sampler node and make your own!

Splash

Liquid effects are one of the most complex types of real-time VFX, and Substance Designer can be used to make textures for these kinds of effects as well!

Tiling Noise

Follow along with this lesson and get some practice creating the commonly used tiling noise textures.

Tiling Trail

Creating textures procedurally does not mean that we cannot give our effects a hand-painted look!

Learn how to create a brush-like noise and individual trail "branches" to make a beautiful trail texture.

Ground Crack

Impact effects often use ground crack textures and creating them procedurally is a great way to get randomness into your design.

What members say about VFX Apprentice

Luke Mason

VFX Artist, Blizzard Entertainment

VFX Apprentice is always the first place I suggest to start in the world of real-time VFX. The quality and care are simply unmatched. The comprehensive lessons forever changed how I paint, whether it be for textures or concepts.

Bruno Cano

VFX-A All Access Member

Joining VFX Apprentice was, for sure, the best decision I've made in my early VFX career. The courses are great and the mentors and students are always trying to help. I just love being here!

Learn 2D and 3D FX with VFX-A All Access

All 2D FX, 3D VFX, and Advanced courses are included with VFX Apprentice All Access. Learn stylized and real-time FX from professional artists and animators.

LEARN MORE

All Access (Annual)

$132.33/month

12 months billed once

  • Save $680 vs. monthly
  • 200+ Hours of VFX Training
  • New Lessons Monthly
  • Weekly Live Sessions
  • Project Files + Assets
  • Lifetime Community Access
JOIN NOW

All Access (Monthly)

$189/month

Billed monthly

  • 200+ Hours of VFX Training
  • New Lessons Monthly
  • Weekly Live Sessions
  • Project Files + Assets
  • Full Community Access
JOIN NOW

More FX Courses Like This

Take what you learn in this course and apply these skills to creating FX for games and animation. 

Hand-Painted Textures for Stylized FX

3D VFX: Level One
Learn how to hand paint amazing stylized textures in Krita with Ali Sorensen.

Learn More

Elemental Studies in Unity

3D VFX: Level One
Bring the elements to life in Unity! Learn how to use a technical approach to VFX as you create fire, water, lightning, and more.

Learn More

Modeling for VFX

3D VFX: Level One
Learn the basic functionality and key concepts of meshes and modeling for VFX in Blender in Maya.

Learn More

FAQ