Gabriel "Nibilli" Boileau
FX Artist, Blizzard Entertainment (Proletariat Inc)
Gabriel Boileau (AKA Gabi / Nibilli) started their career as a software engineer before they found their passion in VFX. They were hired as a VFX / Tech Artist at Virtuos Games to work on Horizon Zero Dawn Complete Edition. They have gone on to work on a variety of projects like VALORANT for Riot Games and is now currently at Proletariat Inc (a Blizzard Entertainment Studio) working on World of Warcraft.
Gabi is a staple in the VFX Apprentice community. Their welcoming kindness gives everyone the confidence to tackle any task. No matter if they show cool tricks in the hangouts or create full effects in just one follow-along session. Gabi is always around to help.
Outside of their job they like to get together with friends in Tabletop RPGs or explore the world outdoors. They are also a huge fan of traditional animation.
Featured in these courses
Intro to Materials for Unreal Engine 5
3D VFX: Level One
Learn how to use and navigate a node-based Shader interface in Unreal Engine.