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Intro to Materials for Unreal Engine 5

Instructor: Gabriel "Nibilli" Boileau
Included with VFX-A All Access

Learn how to use and navigate a node-based Shader interface in Unreal Engine. This course covers key concepts and techniques used when creating UE materials for VFX.

In All Access

3 Hours

This course includes nearly three hours of VFX material training.

Skill Level

Beginner Level One course for new and aspiring VFX artists. 


Unreal Engine or
Node-Base Material Editor

Instant Access

This course is immediately available to All Access members. 

Course Breakdown

We'll be using Unreal Engine in this series but these skills are very easily transferable to any node-based material editor.

Intro to UE Materials Overview 

In the first half of this course, we will focus on the theory behind using materials in Unreal Engine. Then we'll dive into practical VFX-specific techniques.

Node-based Shader Interface

Get a quick rundown of the basic nodes you will use when creating shaders.

Vectors, UVs, & Sampling

Learn more about what UVs are and how you can use them in your shaders.

Add & Panning

Panning is the most basic effect you can use on a texture. Learn how to set it up for a material.

Multiply & Scaling

The Multiply node can be used to scale your texture, but how do you scale it from a specific point? Learn how!

Adjusting Textures

Learn how to adjust textures after you have finished with inputs in the Texture Sample node.

Combining Textures

Your shaders are not limited to a single texture! Learn different ways two textures can be combined and the effects of the result.


Stepping is a tool that you will use often. Let's go over both stepping and smooth-stepping.

Lerp & Color

Learn about the Lerp node and how it can be used with color in your shaders!


Moving into Unreal Engine 5, walk through panning one texture with a second texture!

Output Pipeline

Put it all together! Create a new material from scratch that can be used in your effects.

Vectors & Fresnel

Learn the theory behind Fresnel to fade out the edges of a 3D mesh or create a glow around the edges.

Positions & Distance Sampling

Break down how you can use directional vectors to create interesting gradients and blend particles together.

Vertex Offset

A quick introduction to using Vector Offset in Unreal Engine 5. 

Depth Fade

How do you make a clear ground indicator? Depth fade is one way. Break down how it can be used.

What members say about VFX Apprentice

Bruno Cano

VFX-A All Access Member

Joining VFX Apprentice was, for sure, the best decision I've made in my early VFX career. The courses are great and the mentors and students are always trying to help. I just love being here!

Ron Anati

VFX-A All Access Member

Been in love with game VFX since I can remember. I joined VFX Apprentice after a LONG time thinking about it, and loving every moment of it, studying whenever I can.

Learn 2D and 3D FX with VFX-A All Access

All 2D FX, 3D VFX, and Advanced courses are included with VFX Apprentice All Access. Learn stylized and real-time FX from professional artists and animators.


All Access (Annual)


12 months billed once

  • Save $680 vs. monthly
  • 200+ Hours of VFX Training
  • New Lessons Monthly
  • Weekly Live Sessions
  • Project Files + Assets
  • Lifetime Community Access

All Access (Monthly)


Billed monthly

  • 200+ Hours of VFX Training
  • New Lessons Monthly
  • Weekly Live Sessions
  • Project Files + Assets
  • Full Community Access

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