COMING SOON - Join the Waitlist
Course Length: 8 weeks
Mentor: To be announced
Next Start Date: April 2024
This introductory bootcamp dives deep into FX foundations, drawing, painting, particle systems and more! Then implement these new skills in popular real-time game engines.
$1200Join the Waitlist
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Fill out the form below to be first to know when the next round of enrollment opens.
8-Week VFX Bootcamp for Beginners
Welcome to VFX-A Beginner Bootcamp. This guided course will give you a thorough introduction to the world of stylized VFX. Learn and practice critical new skills and gain professional insight to the many career paths that await.
$1,200 per studentJoin the Waitlist
In this course you will learn...
Week 1 - Intro to 2D FX
Learn the fundamentals and best practices for creating hand-drawn and stylized 2D FX.
Week 2 - FX Foundations
This week is about FX design and timing, where you will complete a series of drawing exercises.
Week 3 - FX Artistry
So many VFX are born from natural elements, so take a deep dive into the physics and real-life examples.
Week 4 - Intro to Painting
Learn painting techniques and create your own FX concept paintings for your assignment.
Week 5 - Intro to 3D VFX
Learn how to create effects within a real-time game engine in either Unreal Engine or Unity.
Week 6 - 2D + 3D Stylized VFX
Apply your hand-painted skills to textures and 3D models and meshes.
Week 7 - Shaders and Materials
Work through a node-based interface in either UE5 or Unity to create shaders and materials.
Week 8 - Particle Systems
Learn the properties of VFX within games and how to use particle systems to bring FX to life.
Mentors & FX Courses
Weekly sessions with Jason Keyser to guide you, plus access to every 2D/3D Level One FX course.
Join this bootcamp and get access to:
- 8 weeks of live lectures and check-in sessions
- 3 months of VFX-A All Access FX courses
- Direct feedback from professional VFX artists
- Private class channels
- Weekly assignments and critique
- Downloadable assets and project files
Gabriel "Nibilli" Boileau
Gabi started their career as a software engineer before they found their passion in VFX. They were hired as a VFX / Tech Artist at Virtuos Games to work on Horizon Zero Dawn Complete Edition. They have gone on to work on a variety of projects like VALORANT for Riot Games and is now currently at Proletariat Inc (a Blizzard Entertainment Studio) working on World of Warcraft.
Gabi is a staple in the VFX Apprentice community. Their welcoming kindness gives everyone the confidence to tackle any task. No matter if they show cool tricks in the hangouts or create full effects in just one follow-along session. Gabi is always around to help.
Outside of their job they like to get together with friends in Tabletop RPGs or explore the world outdoors. They are also a huge fan of traditional animation.
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