Live Mentorship | Limited Seats
$175 /week
Billed as one payment of $1400 for 8 weeks.
Additional payment options available.
This course includes:
- 8 live classes with mentors
- Houdini student license
- EmberGen/LiquiGen license
- Weekly live sessions
- Direct mentorship each week
- VFX Apprentice asset library
- 1-year access to all materials
- 3 months of Instant Access courses
What do you get from this class?
- Learn simulation essentials in Houdini, EmberGen, and LiquiGen
- Build real-time VFX simulations for games
- Create optimized flipbooks for the best performance
- Discover game VFX destruction workflows in Houdini
- Complete real-time pipelines with Unreal Engine
- Implement Vertex Animation Textures in engine
Weekly Course Breakdown
Week 1 - Embers & Explosions
Use EmberGen to develop game VFX. Set up and tweak simulations to create fire, smoke, and explosion flipbooks.
Week 2 - Groundbreaking Discovery
Tackle Rigid Body Dynamics and shatter the ground. Learn Houdini simulations to create the groundbreaking effect.
Week 3 - Unreal Explosions
Bring the EmberGen flipbooks into Unreal Engine Niagara emitters and apply a variety of widely used shader tricks.
Week 4 - A Sequence of Events
Assemble all of your assets into a gorgeous explosion. Polish your effect to finalize it for the realtime showcase.
Week 5 - Testing the Waters
Dive into LiquiGen and transform your VFX simulations into Vertex Animation Textures (VAT) for gameplay.
Week 6 - Smoke & Light
Apply six-point lighting and motion vectors to create unique shaders in Unreal Engine.
Week 7 - Charge, Cast, Burst
Use every asset you have created in the course to assemble an ink splash effect in Unreal Engine.
Week 8 - Toxic VFX
Take your VFX into the Unreal sequencer to modify and create a unique elemental variation of your effect.
What you walk away with
- Two VFX simulations with elemental variations
- Direct feedback from senior-level artists
- Art directed paint-over breakdowns
- Production-ready materials & textures
- Project files and gameplay tested assets
Your Simulation Essentials Mentor
Graduate Feedback
Skye Mednick
Simulations in Houdini / EmberGen Graduate
Feel like the course taught me everything well enough to jump into other projects with what I've learned and a lot of these techniques are totally demystified.
Had such a good time I'm strongly considering the portfolio bootcamp in the future if I've got the time.
Sungkuk Park
Simulations in Houdini / EmberGen Graduate
I honestly didn’t know where to begin with either Houdini or EmberGen.
Being able to follow how each effect was constructed step by step helped me understand not only how to use the tools, but also how Houdini VFX workflows and EmberGen simulations can be applied in real production environments.
Kevin Leroy
VFX Artist - Riot Games
I truly wish this existed when I started VFX. It's full of industry-defining resources.
More importantly: it covers different engines and software. From concepting to in-engine, this course has it all, and it is all of the highest quality.
FAQs
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