Live Mentorship | Limited Seats
$1600
This course includes:
- 9 live classes with mentors
- Weekly review sessions
- Daily lab and feedback hours
- GD-Studio texture library
- VFX Apprentice asset library
- 1-year access to class materials
- 3 months of Instant Access courses
Pricing options available. Send as a gift.
Reserve Your Seat
What do you get from this class?
- Design stylized textures, materials, and shaders
- Personalized VFX art direction
- Use VFX assets to kitbash effects in Unreal
- Create 2D FX concept animations
- Improve flipbook animation workflows
- Implement interactive VFX using Blueprints
- 200+ hours of bonus on-demand courses
Weekly Course Breakdown
Week 1 - Kitbashing Stylized VFX
Dive into a real project environment. Learn production structure, workflows, and how to use pre-built assets to efficiently speed up your creative process.
Week 2 - Art Directing Stylized VFX
Build a strong eye for stylized FX. Make artistic choices, maintain visual balance, and ensure your effects enhance gameplay while staying visually cohesive.
Week 3 - 2D FX Animated Concepts
Learn how to present ideas during VFX development. Practice communicating concepts effectively and securing team buy-in before production starts.
Week 4 - Flipbook Creation
Create high-quality, volumetric-feeling flipbooks from scratch.
Implement them properly in-engine using professional production techniques.
Week 5 - Creating Stylized Textures
Textures define stylized effects. Create ground cracks, dissolve maps, and other essential elements that help you define your VFX style.
Week 6 - Materials for Stylized VFX
Optimize materials for better performance in games. Use practical shader techniques and explore tricks for stylized VFX production.
Week 7 - Dynamic VFX Implementations
Implement interactive VFX systems and get hands-on experience with blueprint interactions to meet a project's specific needs.
Week 8 - Stylized VFX Playbook
Breakdown professional effects, recreate their core building blocks, and learn how to craft and construct high-end stylized VFX.
What you walk away with
- Direct feedback from senior-level artists
- Fully implemented stylized ability FX
- Art directed paint-over breakdowns
- Blueprint-driven gameplay integration
- Production-ready materials & textures
Your Mentors for Stylized VFX in Unreal
Jason Keyser
A world renowned FX artist and devoted VFX educator. Jason has worked in entertainment as both a 2D FX and 3D VFX artist for 13 years.
He has animated for the Powerpuff Girls, Netflix's Arlo, and multiple video game titles for Riot Games - including League of Legends and Teamfight Tactics.
Jerry Chan
Jerry worked in games since 2010 at a bunch of different studios across the United States, first working on indie games before making his way to Turbine (now WB Games Boston), Bioware Austin, Toys for Bob, and Riot Games.
Some of Jerry's game title credits include 2XKO, Star Wars: The Old Republic, Infinite Crisis, Skylanders: Imaginators, Spyro: Reignited, the Crash Bandicoot N-Sane Trilogy, Crash Bandicoot 4, Crash Team Racing, and Call of Duty: WWII.
Stylized VFX Reviews
Oliver Mendez
Graduate | Stylized VFX for Games
My experience has been one of the best I’ve had so far (and I’ve been in a couple already).
The content is great, the teacher's ability to motivate students is really inspiring, and overall the experience has been excellent. I would love to join another mentorship as soon as I can. 🙂
Ali Azeem
Graduate | Stylized VFX for Games
I'm extremely happy with the re-watchablility of the lectures and am definitely going to be visiting them again and again over the next year.
It felt like I learned something and can optionally polish it after I'm done with the course. Loved the course and had so much fun. Thank you for hosting it!
Course FAQs
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Save your seat before this class fills
Seats are capped so every student gets real mentor attention.
Once the October class is full, the next opportunity won't open until 2027.