Booms & Blasts: Part 2

Particle Animation

Bring your concept art to life by designing gorgeous hand-crafted effects in Unreal Engine, Unity Engine, and Maya! Also includes a BONUS SESSION to learn the basics of elemental illustration!

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Course Overview

Watch your concept art come to life, as you design handcrafted visual effects using the premier tools of the trade.

What's Included

Lessons + Source Files

Guiding Principles

Learn the driving principles behind animating effects in any game engine. (1 lesson)

  1. Guiding Principles Lecture
Instructor: Jason Keyser

Unreal Fundamentals

Follow along in the YouTube series giving you an introduction to Unreal Engine 4, focusing just on the tools and techniques you'll need in this class. (4 lessons)

  1. Intro to Unreal
  2. Intro to Cascade
  3. Intro to Materials
  4. Intro to Kit Bashing
Instructor: Jason Keyser

Unreal Project

Download the Unreal Engine source assets in this session, and get oriented to how this project will fit into your VFX education. (1 lesson)

  1. Unreal Project Walkthrough
Instructor: Jason Keyser

Unity Project

Download the Unity source project, and get an overview of how to use the software. (3 lessons) 

  1. Unity Introduction Navigation and Project Overview
  2. Unity Kitbashing
  3. Unity_Particle_Systems_30fps
Artist: Lush VFX
Instructor: Lush VFX

Modeling: Maya Fundamentals

If you're new to Maya, this session will give you a quick overview of how to work in the software. (1 lesson)

  1. Maya Basics
Artist: Jason Keyser
Instructor: Jason Keyser

Krita Texture Painting

If you're new to texture painting and are looking to get started or if you just want to learn a new software,
then this is the series for you!

  1. Texture painting: Impact flair
  2. Texture painting: AOE Burst
  3. Texture painting: Sprite Sheet
  4. Texture painting: Liquid Splatter
  5. Texture painting: Tiling Textures
Artist: Ali Sorensen
Instructor: Ali Sorensen

Niagara Block-in

Unreal 5 and Niagara has more flexibility, is more powerful and is gaining popularity. So we decided to build a new series all around this topic!

It's definitely a good place to start, even if you've never made a 3D effect before.

  1. Intro to Niagara - Torch
  2. Visual Hierarch - Item pick-up 
  3. Tech & Tools - Niagara 
Artist: Hadidjah Chamberiln
Instructor: Hadidjah Chamberiln

Texture Painting: Fiery Noise

See the process involved to create fiery noise to be used in an in-game material. (1 lesson)

  1. Texture Painting + Commentary
Artist: Jason Keyser
Instructor: Jason Keyser

Unreal Particles: Fire Explosion

See how the fiery explosion is constructed in 3D, with an in-depth explanation of all the moving parts. (1 lesson)

  1. Particle System Breakdown
Artists: Jason Chisolm & Luke Mason
Instructor: Jason Keyser

Unity Particles: Fire Explosion

Get a breakdown of how to animate a fiery explosion particle system in Unity. (1 lesson)

  1. Unity Fire Explosion Breakdown
Artist: Lush VFX
Instructor: Lush VFX

Texture Painting: Wispy Textures & Meshes

Learn some powerful techniques to create dissolve maps and normal maps using a combination of Photoshop techniques, custom painting, and Maya's 3D painting tools. (3 lessons)

  1. Sphere Meshes in Maya
  2. Offset & Normal Map in Photoshop
  3. Dissolve Map in Photoshop
Artist: David Shovlin
Instructor: David Shovlin

Unreal Particles: Wispy Cloud

Get an in-depth explanation of all the parts that make-up the wispy nether (2 lessons)

  1. New Material Setup
  2. Particle System in Unreal
Artist: David Shovlin
Instructor: David Shovlin

Unity Particles: Wispy Cloud

Learn how a soft and magical explosion of wisps is created in Unity Engine. (1 lesson)

  1. Unity Wispy Cloud Breakdown
Artist: Lush VFX
Instructor: Lush VFX

Texture Painting: Zappy Flipbook & Dissolve

Learn how to create a flipbook texture from scratch, which will be read and animated in-engine. (5 lessons)

  1. [Flipbook] Lightning Design Phase
  2. [Flipbook] Lightning Animation Phase
  3. [Flipbook] Lightning "In-Betweening" Phase
  4. [Dissolve Map] Burst Gradients
  5. [Dissolve Map] Burst Color Pass
Artist: Jason Keyser
Instructor: Jason Keyser

Unreal Particles: Lightning Zap

See piece-by-piece how this 3D effect is achieved in Unreal Engine. (1 lesson)

  1. Zap Particle Breakdown
Artist: Luke Mason & Jason Keyser
Instructor: Jason Keyser

Unity Particles: Lightning Zap

Learn how this impactful bolt of dark magic lightning is put together in Unity. (1 lesson) 

  1. Lightning Zap Breakdown
Artist: Lush VFX
Instructor: Lush VFX

Texture Painting: Gooey Dissolve Maps

A detailed breakdown of how to create high fidelity, well designed shapes in your textures. This session covers meshes, dissolve maps, and normal maps. (4 lessons) 

  1. Bowl Meshes in Maya
  2. Gooey Shape Painting
  3. Dissolve Map Photoshop Tricks
  4. Normal Maps
Artist: David Shovlin
Instructor: David Shovlin

Unreal Particles: Goo Splat

Learn all the parts that make the gooey splat come to life in all its 3D animated glory, using Unreal Engine. (3 lessons)

  1. Material Setup
  2. Particle Setup
  3. Particle Refinement
Artist: David Shovlin
Instructor: David Shovlin

Unity Particles: Goo Splat

Learn how a toxic splash of viscous goo is brought to life in Unity Engine. (1 lesson)

  1. Goo Splat Breakdown
Artist: Lush VFX
Instructor: Lush VFX

Check out the other lessons in the Booms & Blasts Bundle

Booms & Blasts: Part 1

Concept Art

Begin your visual effects journey by designing concept art for some of the most-requested effects in games and film, including fire explosions, wispy clouds, lightning zaps, and gooey splats!

Learn more

Start Animating Today!

With the Booms & Blasts Bundle, you can dive right into these lessons, and many more. 

Booms & Blasts: Part 2
Particle Animation

$622 USD

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Booms & Blasts

$824 USD ($1,000 value!)

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Booms & Blasts Bundle
(payment plan)

5 monthly payments of $175 USD

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