VFX Friday Community Showcase | March 2026

gaming industry procedural vfx vfx Mar 06, 2026
 

VFX Friday is a community event that started from the VFX community for the community. And we want to highlight this effort and shed some light on our contribution. Every Friday, VFX artists share their work online with the tag #VFXFriday. (You might have seen us post under this hashtag as well.) But truth be told, there is no other behind the consistency of this tradition than the community itself.

We too strive to provide space for artists to express themself. For example, it is common to find freshly finished work from all kinds of VFX artists in our #gallery discord channel. This helps a lot with networking and artist visibility. If you're looking to share your work or inspire yourself for your next project, you're very welcome to join, look around, and hang out with the community!

Now, let's look at some of the amazing works shared in our community lately.

Authors of the VFX in order:

Sanguine Impalement - SemiRealistic VFX by Rayane Saada 
Fel Hammer - VFX Sequence Devon Morrison
Distortion Shield by Elias Ayberk 
Claw Attack VFX by Magda Storbjörk 
Scythe Animation Slash VFX by Mateus Sousa 


Mecha VFX by Orçun Sarı 
Fighter Punch Combat VFX - Unity - Anime Style by Mourad El Ghali 
Ground Slam VFX - Unity URP - Real-Time Earthbend Effect by Enes Halici 
Boundary Of Death | Dream Sequence 3D Community Challenge by Kim ByeongJin [ HoldimProvae ] 
Arcane Explosion by Kent Simmons 
VFX by Sage shared on our Discord Server

 

Where to find the VFX Apprentice team during the GDC conference?

GDC 2026 takes place from March 9 through March 13 and will be held at the Moscone Center in San Francisco. This year, we are sponsoring the VFX Mixer event! Join in on Monday, March 9, 7pm - 10pm, at Monarch SF (101 6th St, San Francisco, California 94103).

Read up on VFX-related events and more about where to find us at GDC.


 

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